// Fig. 4.14: fig04_14.cpp // Passing arrays and individual array elements to functions. #include using std::cout; using std::endl; #include using std::setw; void modifyArray( int [], int ); // appears strange void modifyElement( int ); int main() { const int arraySize = 5; // size of array a int a[ arraySize ] = { 0, 1, 2, 3, 4 }; // initialize a cout << "Effects of passing entire array by reference:" << "\n\nThe values of the original array are:\n"; // output original array for ( int i = 0; i < arraySize; i++ ) cout << setw( 3 ) << a[ i ]; cout << endl; // pass array a to modifyArray by reference modifyArray( a, arraySize ); cout << "The values of the modified array are:\n"; // output modified array for ( int j = 0; j < arraySize; j++ ) cout << setw( 3 ) << a[ j ]; // output value of a[ 3 ] cout << "\n\n\n" << "Effects of passing array element by value:" << "\n\nThe value of a[3] is " << a[ 3 ] << '\n'; // pass array element a[ 3 ] by value modifyElement( a[ 3 ] ); // output value of a[ 3 ] cout << "The value of a[3] is " << a[ 3 ] << endl; return 0; // indicates successful termination } // end main // in function modifyArray, "b" points to // the original array "a" in memory void modifyArray( int b[], int sizeOfArray ) { // multiply each array element by 2 for ( int k = 0; k < sizeOfArray; k++ ) b[ k ] *= 2; } // end function modifyArray // in function modifyElement, "e" is a local copy of // array element a[ 3 ] passed from main void modifyElement( int e ) { // multiply parameter by 2 cout << "Value in modifyElement is " << ( e *= 2 ) << endl; } // end function modifyElement